Posts made in November, 2012

Still Life

Posted by on Nov 5, 2012 in Portfolio | 0 comments

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Done on june 2009
i was focused on giving an old photographic look and focus on small details.
3ds max+vray

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Depa

Posted by on Nov 5, 2012 in Architecture | 0 comments

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Old work done on november 2005
3ds max+vray

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Stages of Light

Posted by on Nov 4, 2012 in Portfolio | 1 comment

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I wanted to create a scene to capture diferent lighting from a single still.
the texturing work is all made from scratch most of it hand painted to create difuse,reflection, and displacement map correctly.
all the models have reflections even the walls and mud.
there are about 12millon poligons and all textures have displacement map.
VRay + 3ds max

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Abstract Characters

Posted by on Nov 4, 2012 in Portfolio | 0 comments

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just some random characters i had in mind, they are mostly speed sculpts took me like 3 hours for the modeling and 1 hour to render.
Zbrush and 3dsmax+Vray

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hope

Posted by on Nov 4, 2012 in Portfolio | 0 comments

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I love old japanese culture from Samurai to Tea, I made this scene as a tribute.

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