Stages of Light

Posted by on Nov 4, 2012 in Portfolio | 1 comment

I wanted to create a scene to capture diferent lighting from a single still.
the texturing work is all made from scratch most of it hand painted to create difuse,reflection, and displacement map correctly.
all the models have reflections even the walls and mud.
there are about 12millon poligons and all textures have displacement map.
VRay + 3ds max

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Abstract Characters

Posted by on Nov 4, 2012 in Portfolio | 0 comments

just some random characters i had in mind, they are mostly speed sculpts took me like 3 hours for the modeling and 1 hour to render.
Zbrush and 3dsmax+Vray

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hope

Posted by on Nov 4, 2012 in Portfolio | 0 comments

I love old japanese culture from Samurai to Tea, I made this scene as a tribute.

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Apartamento #1618

Posted by on Nov 4, 2012 in Architecture | 0 comments

This is an apartment in london I used 3ds max and vray render done on 05-08-2006

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Hamburg Haus

Posted by on Nov 4, 2012 in Architecture | 2 comments

Done for fun , a real life house at hamburg Germany
Vray render 3Ds Max.

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Frog on pastels

Posted by on Nov 4, 2012 in Portfolio | 0 comments

Traditional drawing done on pastels,  Faber castell pastel pencils and Rembrandt pastels paper used Wallis.

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Ebel The Warden Druid

Posted by on Nov 3, 2012 in Portfolio | 1 comment

Hello everyone this is my lastest personal work , i wanted to create a character that looks friendly and a nature lover, he is a peaceful druid who protects the forest temple, I made the weapon that he is carry blunt my idea is a druid loves nature and dont like to harm another creature he use is very rarely and only carries it to scare invaders.

low poly modeling in 3ds max , Zbrush for hi poly and polypaint, photoshop for texturing and vray for rendering i hope you like it.

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